In every level, the rules are changed and unknown to the player. Spikes could kill...or they could be the goal. Figure out the rules of the level by dying and making mistakes and reflect on that new knowledge to complete the level.

Controls

A and D / Left Arrow and Right Arrow - Run

W / Up Arrow - Jump

R - Restart

Credits

SFX - everything from pixabay

Used popcar2's GodotTilemapBaker for level collision


Made for Godot Wild Jam #75

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorDoubleA4127
GenrePuzzle, Platformer
Made withGodot
TagsGodot, godotwildjam

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