In every level, the rules are changed and unknown to the player. Spikes could kill...or they could be the goal. Figure out the rules of the level by dying and making mistakes and reflect on that new knowledge to complete the level.

Note: The popup text at the bottom of the screen may flash by too quickly if you have a high fps (forgot to use delta ;-;)

Controls

A and D / Left Arrow and Right Arrow - Run

W / Up Arrow - Jump

R - Restart

Credits

SFX - everything from pixabay

Used popcar2's GodotTilemapBaker for level collision


Made for Godot Wild Jam #75

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